Idle strategy about battles with increasingly powerful armies of enemies.
The game is announced for the Windows platform.
Absent. But there is a short introductory video.
The gameplay is an Idle strategy.
At the beginning we only have a base, a hero and no open area of the level.
The protagonist must explore the area by approaching an unexplored square and clicking on the corresponding button.
Some cells are empty, others contain resources:
– Larvae (we hunt them for food).
These are base resources that the hero can collect, similar to unlocking terrain.
As materials are collected, it will become possible to expand the settlement by constructing useful buildings. In buildings you can hire the corresponding units. Assistants work automatically, and can also perform a variety of crafting.
The maximum number of units https://playtsogocasino.co.uk/bonus/ of each type is limited; additional installation of buildings of the same type will not increase this number.
First, our settlers perform the most primitive work – collecting stone, wood and useful larvae.
When resources accumulate, it is worth upgrading the level of the base, producing buildings or the units themselves.
Development leads to:
– Rare ingredients begin to be obtained from simple resource spots.
– Units begin to craft various necessary things.
– The opportunity opens up to build new types of buildings, which means new types of units, which means new resources, new recipes.
The game has an incredible amount of resources, they are connected into a coherent system of useful use in production and pumping.
In addition to peaceful units, there are also combat units:
– Swordsmen. While everyone is quietly getting food from the larvae.
– Archers. They also beat larvae outside of serious battles.
– Witch. While there are no battles, she brews (at most one) a rather complex potion.
Sooner rather than later, a cave with monsters will be found on the map. When we have confidence in our abilities, we attack. Waves of monsters will fall from cover. If we win, we move on to the next level, if we lose, the enemies will take a decent amount of resources and we will have to pump ourselves up and challenge our opponents again.
For winning a battle you receive a special rare resource.
The enemies are quite evil, but if our squad is maximally pumped up, we will constantly win. Sometimes bosses or even a squad of bosses attack. Outside of the battle we have started, opponents do not attack on their own initiative; it is necessary to launch an event with a dungeon for the battle to begin.
When there is a fight, combat units are pulled up to the dungeon, and the rest run away to the base so as not to interfere.
Let’s look at the pros and cons of the game and summarize.
+ Simple but nice graphics.
+ Good music and sound.
+ Good system of units, buildings, resources, battles.
A small, relaxing idle game. We collect resources, engage in urban planning and develop the potential of residents.
PS: I probably didn’t cover all the aspects, I might have missed something. I will be glad to add/correct the review or answer questions along the way in the comments.



